tag:blogger.com,1999:blog-2101220466181178382.post8192337277218099838..comments2024-03-28T07:48:10.172-04:00Comments on How to Succeed in RPGs or Die Trying: Wednesday Werk: The End?S. P.http://www.blogger.com/profile/18219512413362952481noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2101220466181178382.post-22865438432485400082012-10-04T13:55:39.900-04:002012-10-04T13:55:39.900-04:00You have done an incredible job on this series and...You have done an incredible job on this series and we want to thank you for taking the time and making all that effort to convert these creatures over to the newer edition. You make some interesting points above, based upon your experience of re-working things from the older model to the newer model of 'how it ought to work.'<br /><br />We did feature a lot of planar travelers in the first batch, mostly because they first debuted as part of the <a href="http://zalchis.blogspot.com/" rel="nofollow">Zalchis</a> project. It is interesting how 4E handles these sorts of creatures, based upon your observations. We're used to the creature's plane of origin having a direct impact on things. Hmmm. We need to go back and expand on a few of these entries as some of our underlying assumptions just do not apply. Thanks for pointing this out! You've given us a lot to think about and to reconsider moving forwards, and that is great. Much appreciated.<br /><br />We'll go back and integrate a link to your treatment of these creatures at each of the old posts.<br /><br />We're in the process of revisiting a lot of the older monster entries and are at work on a series of posts that take things a bit farther, as we did in the <a href="http://hereticwerks.blogspot.com/2012/01/what-to-do-with-abruthem.html" rel="nofollow">'What to do with a Bruthem'</a> post, or in the <a href="http://hereticwerks.blogspot.com/2011/12/what-valja-want.html" rel="nofollow">What Valja Want</a> post, we'll be revisiting some of these old monsters with an eye towards filling-in the gaps and breaking free of the constraints imposed by trying to make them fit into a particular rule-set...especially since they were not originally designed using any particular RPG. There is a lot of stuff that gets lost or dropped or de-emphasized because of the requirements of one or another rule-set and we're looking to get past that, especially as we are working on our Red Bestiary.<br /><br />We'd very much like to have you do a guest blogger post sometime, if you're interested. We really enjoyed this series.<br /><br />Thanks again for all your hard work!garrisonjameshttps://www.blogger.com/profile/09544523186717576771noreply@blogger.comtag:blogger.com,1999:blog-2101220466181178382.post-47681098943285729752012-10-04T11:37:04.575-04:002012-10-04T11:37:04.575-04:00What a list! I had no idea it was this many. I thi...What a list! I had no idea it was this many. I think you've done players of fourth a big favour, and everyone following the series for a first look or reminder of some very interesting creatures. The thoughts on creation itself are interesting too, and timely - they could be very useful to a 4eSR... Thanks very much for putting all that work in.Porkyhttps://www.blogger.com/profile/00604351052444947490noreply@blogger.com