About two and a half weeks ago, Critical Role released a one-on-one game between Matthew Mercer and Stephen Colbert for Red Nose Day.
Watch closely: people made all sorts of comments, but the most striking thing I noticed is the clear line of demarcation between old-school and new-school play. Mercer is all about heavy description and relying on die rolls, whereas Colbert is all about careful, tactical decision-making. The old OSR debate about player skill vs. character skill in microcosm.
There are probably a few circumstances where Mercer ought to have let Colbert's preparations stand without a die roll, but it's still a sweet little piece of dungeon burlesque. Check it out if you have an hour to kill.
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