Friday, March 14, 2014
Down the Glen Tramp Little Men
Wednesday, March 12, 2014
Deadlands Replays Table of Contents
Deadlands, Session 1 [also, here are additional notes on session 1]
Deadlands, Session 2 [session unwritten]
Deadlands, Session 3
Deadlands, Session 4
Deadlands, Session 5
Deadlands, Session 6
Deadlands, Session 7
Deadlands, Session 8
Deadlands, Session 9
Deadlands, Session 10
Deadlands, Session 11
Deadlands, Session 12
Deadlands, Session 13
Deadlands, Session 14
Deadlands, Session 15
Deadlands, Session 16
Deadlands, Session 17
Deadlands, Session 18
Deadlands, Session 19
Deadlands, Session 20
Deadlands, Session 21
Deadlands, Session 22
Deadlands, Session 23
Deadlands, Session 24
Deadlands, Session 25
Deadlands, Session 26
Deadlands, Session 27
Deadlands, Session 28
Deadlands, Session 29
Deadlands, Session 30
Deadlands, Session 31
Deadlands, Session 32
Deadlands, Session 33
Deadlands, Session 34
Deadlands, Session 35
Deadlands, Session 36
Deadlands, Session 37
Deadlands, Session 38
Deadlands, Session 39
Deadlands, Session 40
Monday, March 10, 2014
The Changeling Sessions
For ease of reference, I'll post a table of contents here, as well.
Changeling, Session 1
Changeling, Session 2
Changeling, Session 3
Changeling, Session 4
Changeling, Session 5
Changeling, Session 6
Changeling, Session 7
Changeling, Session 8
Changeling, Session 9
Changeling, Session 10
Changeling, Session 11
Changeling, Session 12
Changeling, Session 13
Changeling, Session 14
Changeling, Session 15
Changeling, Session 16
Changeling, Session 17
Changeling, Session 18
Changeling, Session 18.5
Changeling, Session 19
Changeling, Session 20
Labels:
advertising others' work,
anecdotes,
horror,
World of Darkness
Wednesday, March 5, 2014
The Carcosa Sessions
Check out the Encounters here.
Labels:
Carcosa,
Crux of Eternity,
DnD 4e,
Khaldun,
monsters,
RPG resources
Monday, February 24, 2014
One Must Silly Walk Into Mordor
Friday, February 14, 2014
The Power of Prayer (is crowdsourced)
I am a huge fan of the Super Nintendo cult classic EarthBound. (For the uninitiated, it's a classic video game RPG but set in the modern day. And it's quirky as hell.) The game is pretty heavily spoiled, but if you want to play it with no prior knowledge, know that spoilers are ahead.
Paula is unique among the player characters, being the only one with the ability to Pray. This weird little idiosyncratic ability allows her to cause random status effects, and is generally a dangerous tactic — some of the effects restore HP to the party, while others put everyone to sleep, ally and enemy alike. One even revives everyone in the battle, reviving fallen party members and enemies.
However, in the final battle against Giygas, Paula has to use the Pray command to draw on the strength of everyone they have met in their journey. The combined psychic weight of the people of Earth banishes the eldritch alien.
A Game Master would have to severely limit its use, but a cleric could easily have a Pray power as described above. When the PCs are aware they are entering a tough battle, they can prepare using the Pray power. Once used, the GM could post on any social media he or she uses, attempting to garner support. ("Hey, my PCs are descending into the Demonweb Pits tonight. Show your support for them, would you please?") Each "Like," "Comment," "+1," "Share," or whatever show of support your local social media site uses counts for something.
That's about as far as I've gotten with it.
My thought was that each "+1" or whatever gives a floating point in a pool (we'll unimaginatively call it "the Prayer Pool"). Points in the pool can be used to increase die roll results for one roll, temporarily increase HP or defenses, or possibly diminish enemy dice roll results. Once the pool is depleted, that's it, so make sure it counts.
The Pray power would have to be heavily curtailed — maybe it's usable only once per level, or adventure, or even once per year. If you play the sort of game where this sort of thing wouldn't seem heavy-handed, perhaps it's only usable by GM fiat.
Monday, February 3, 2014
Mysteries of the Gods (1977)
Today, we have Mysteries of the Gods, a 1977 documentary based upon the works of Erich von Däniken and hosted by William Shatner. I include it here because ancient astronauts are a major part of the backstories of Blackmoor, Call of Cthulhu, and Carcosa, as well as a fair number of modern occult campaigns.
Probably worth watching if you have about ninety minutes to waste. (Or ninety minutes in which you can do something and have Mysteries of the Gods playing in the background.)
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