If you prefer, they are available in .doc format, and have been formatted to print on a 4"×6" index card. Download here.
Geverspike the Blattarian
Medium humanoid, chaotic neutral
Armor Class 13 (15 when wielding 1 shield, 17 when wielding 2 shields)
Hit Points 42 (7d8+14)
Speed 30 ft.
Str 13 (+1), Dex 17 (+3), Con 15 (+2), Int 11 (+0), Wis 12 (+1), Cha 10 (+0)
Saving Throws Str +3, Con +4
Skills Athletics +3, Insight +3, Perception +3, Survival +3
Senses darkvision 60 ft., passive Perception 11
Languages Common
Challenge 1 (200 XP)
Hideous. Blattarians gain advantage on Charisma (Intimidation) rolls against humans and demihumans, but they gain disadvantage on all other Charisma rolls against such creatures.
Limited Flight. Blattarians have a fly speed of 30 feet, but must land between each such movement.
Squishy. Blattarians cannot wear armor, although they can wield up to two shields.
Actions
Multiattack. A Blattarian can attack with up to four equipped weapons.
Matchlock Pistol. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 8 (1d10+3) piercing damage. Rules for early modern firearms are in the DMG, pg. 267-277.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.
254 the Vassal
Medium humanoid, neutral
Armor Class 13 (studded leather armor)
Hit Points 35 (5d10+10)
Speed 30 ft.
Str 15 (+2), Dex 12 (+1), Con 15 (+2), Int 8 (-1), Wis 12 (+1), Cha 10 (+0)
Saving Throws Str +4, Con +4
Skills Athletics +4, Insight +3, Stealth +3, Survival +3
Senses darkvision 60 ft., passive Perception 11
Languages Common
Challenge 1/4 (50 XP)
Bearer of Burdens. A Vassal’s carrying capacity is doubled as if it were a Large creature.
Iron Stomach. Vassals are capable of ingesting just about anything without getting sick.
Underfoot. Vassals gain advantage on Dexterity (Stealth) rolls.
Actions
Cowering Cur. If a Vassal spends a round cowering rather than attacking, next round, creatures must make a DC 13 Wisdom saving throw to attack the pitiful creature.
Greatclub. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8+2) bludgeoning damage.
No comments:
Post a Comment