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Monday, October 21, 2019

Ynnian Changelings for 5e

(Skip my chatter and download the race here, if you want.)

My players fled the frozen waste by drawing a door in chalk upon a garden wall...

That's right, you heard right: one of my rotating 5e groups thought fantasy mythic Norway sucked so hard they fled into Emmy Allen's The Gardens of Ynn. Those poor goddamn fools.

Well, last session, there was an incident with some Splicing Vats, and the extremely gross goblin assassin turned into a grotesque plant monster before the rest of the party finally put him down. (Or did they?)

But that means the player needs to make a new character, and as per the rules set forth in The Gardens of Ynn, that character must be a Ynnian changeling, a person lost for so long in the Other Garden that they adapted. In The Gardens of Ynn, there's a custom race-as-class for it, but since we're playing 5e like a bunch of corporate sell-outs, I made a custom 5e race for it.

(Hey, we're not sell-outs, it's just cut-up! Truth be told, after dying repeatedly in Lamentations of the Flame Princess, my players voted to switch to 5e. Honestly, it has only seemed more kind because they're higher level. They're still mutated and mutilated, and we've had two deaths since the switch.)

If you care about balance, it's probably a little weak compared to other races at lower levels, but might get more potent depending upon which mutations you roll and which layer of the garden on which the changeling is found. Not that it matters; you can only play a Ynnian changeling if your replacement PC shows up in the Other Garden, otherwise you pick a standard race.

I considered having fixed stat modifiers (probably +1 Wisdom, +2 Charisma), but left them customizable on the theory that changelings can be from any initial racial stock. Otherwise, it looks like standard 5e races. As always, I welcome your feedback.

Anyway, enough chatter:

Download the Ynnian changeling for 5e

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