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Monday, January 20, 2014

Better Than Any Man, UA edition Part 3 and 4: Bring Out Your Dead

We ended our brief foray into early modern Unknown Armies this past Friday.  No more conversions, as the PCs didn't encounter anything noteworthy.

In Part 3 of our Better Than Any Man game, the PCs stumbled into the town of Thüngen — which Mr. Raggi placed under the control of a capricious group of bandits.  After a couple of desperate combats, the PCs fled Thüngen a little more battered and with their Epideromancer friend unconscious.

They flee the town, ignoring the burning homestead in the distance, and instead go in the complete opposite direction of Karlstadt and Würzburg, hoping to completely avoid the madness of this region and the advancing Swedish Army.  They come to a small pond and run into a fleeing woman, apparently running from the witch trials in Würzburg.  She joins them, and both she and Mannfried attempt to treat the fallen wizard's wounds.

They both fail.  Spectacularly.  The epideromancer Goffhilf catches fever and dysentery and dies within a couple of days.

Tragic.
The group continues to trek through the woods for a couple days, making a 90° at some menacing-looking earthen mounds, and stops as the wizard Goffhilf breathes his last.  They bury him, bed for the night, and awaken to find that they've been sleeping very near a plague-ridden corpse.

Within a day or so, they stumble back to Eger, and the PCs are whisked back to their home time, no doubt leaving a very confused, frightened, and hungry woman outside the town gates.

All told, the final session resulted in four deaths — one from fever and dysentery, and three more within a few days as several characters die of the plague.  One joins a nunnery, and the other continues his mercenary career, now 10,000 ducats richer.

At final count, out of a total of eight characters, six died — probably among my most deadly non-TPK games ever.

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