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Wednesday, November 2, 2011

Sacrifice

So I just read this post by Jeff Rients and I really like it.

For those who haven't read it, he merely suggests that character death ought to be an opportunity for canny players to barter — don't wheedle the Game Master, but see if there's anything you can turn to your advantage.

Quite frankly, I don't see anything wrong with that.  Then again, why should you, as Game Master, be some pitiless Sumerian greyface deity when you can be Nyarlathotep?

It's always enlightening to see how everyone's values change when mortality rears its ugly head.

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