I'd blame it on being busy, but really, there's no excuse for that. Anyway, here's some stuff I missed:
Deadlands session. I hear the severed Southern belle hand is this restaurant's specialty. Expect the writeup shortly.
I may shortly find myself in a D&D campaign. I may be playing a Warhammer-style rat catcher as a Beastmaster Ranger. My mousing dog may be a ratty airedale terrier. Fortunately, in 4e, rangers can resurrect their dogs with some degree of skill, so hopefully, I will never need to face the emotional pain of a fallen hound (don't worry, that post isn't a sad tale about a dead family friend; it's a blog-appropriate post about Gleichman, Zak Smith's dog in various ConstantCon games).
I am assimilating The New Death and others for review. It has a few flaws — there tends to be a lot of mood whiplash among the stories, as some are fantastical, some are horrific, many are anvilicious, and some are filled with many puns great and terrible — but it's probably worth spending the dollar on "The Scholar and the Moon" alone. Basically, when it's good it's great, and when it's bad it's okay; definitely worth the read. Expect an actual review when I have time to finish it.
I should probably also review Memoirs Found in a Bathtub (essential Paranoia reading, really) and Stranger in a Strange Land while I'm at it. Memoirs especially is appropriate for roleplaying, as noted above. I'm currently juggling Stranger with The New Death, Mordenkainen's Magnificent Emporium and a few other roleplaying books. Fun times.
And with that, here are a couple of things to read:
• Kenneth Hite describes game design as it relates to his eight-year-old nephew at playtime. Read it here.
• Zak Smith fulfils a reader request about adventure design; namely, what is the minimal information one needs to a run an adventure in a given environment. Read it here.
• Finally, Zak Smith discusses Abulafia, a random generator wiki. He also lists some of the generators he has contributed. Read it here.
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